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The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource - The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. The Final Enemy. The adventure can be played by 5-10 characters of level 1-3. [4], The small fishing town of Rawnis is some forty leagues northeast of Saltmarsh. Cthulhu .. The adventure can be played by 5-10 characters of levels 1-3. With that of a mysterious mansion... New episodes of Ghosts of Saltmarsh every Tuesday! It is based on previous work of Jason Zavoda (also known as the Zavoda Index) and his work as continued by Eric Johnson, Richard DiIola, and numerous other fans over the years. Locals who infrequently explored the house, due to rumors of a secret hoard of alchemical gold, returned with stories of a decayed house and monstrous perils. While “The Sinister Secret of Saltmarsh” is considered an old-school module, it has many elements found in newer gaming modules. 5 comments. and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United Kingdom, for beginning adventures with the AD&D rules. The most widely-spoken languages in Keoland are Common, Keoish, Elvish, Gnomish, and Halfling. Thread: LFP 4 to 5 Players - Sinister Secret of Saltmarsh. Most of the illustrations have been put onto separate pages and designed to hang on your DM Screen to make them easier to reference or show your players during the game. For maps showing the insides of the adventure locations – the Haunted House and the Sea Ghost, as well as the Lizardfolk Lair – check out our DM’s Resources for The Sinister Secret of Saltmarsh and Danger at Dunwater respectively. 3. This module contains large-scale maps. Number Players Module optimized for four players ... as well as danger. The owner suddenly and without explanation disappeared, the house was abandoned, and by the late 570s was dilapidated. Salvage Operation (4th level) – The party recovers a l… Play More. Dungeon Tiles Dungeon Maps Fantasy City Fantasy Map Game Master Pathfinder Maps Rpg Map Building Map Bg Design. The page for the Encyclopedia Greyhawkania Index has a list of sources, full product names, abbreviations, and a link to the full, downloadable index. Inspired by redditor /u/murganis, who’s made his own maps, showing Saltmarsh in the Forgotten Realms, and the suggestions given in the Ghosts of Saltmarsh book, I’ve added Saltmarsh to Mike Schley’s maps.These are featured in both a larger Sword Coast-version, as well as a Mere of Dead Men-version, that shows the adventure sites described in chapter 2, 3, and 6. Meanwhile, the Danger at Dunwater 'players' map' for the insert includes all the information they shouldn't have. 5E - Sinister Secret of Saltmarsh 5e. You see, Anders Solmor isn't acting on his own in this. The abandoned Makaster House is located outside Saltmarsh, at the edge of a cliff. By admin April 09, 2020 Yesterday my group of four level 3 pcs went to the dwarven mine to sidequest. D&D 5E - Sinister Secret of Saltmarsh … This feels a little too much given how ordinary much of U1 The Sinister Secret of Saltmarsh is in its play. [1] By 591 CY it was estimated to have grown to 3,000,[8] and by 595 CY to 3,850. Addeddate 2019-08-14 07:25:18 Coverleaf 0 Identifier tsr09062u1sinistersecretofsaltmarshlvl13 Identifier-ark ark:/13960/t3230r392 Ocr ABBYY FineReader 11.0 (Extended OCR) Last time I focused on character relationships as a way to make a classic adventure more interesting. In the late 570s it was likened to a small south-coast English fishing town of the 14th Century. The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United Kingdom, for beginning adventures with the AD&D rules. Fri, Nov 27, 2020, 10:00 AM: Four miles east of Saltmarsh, just inland of the old coast road, stands a haunted house. Saltmarsh is situated in the Viscounty of Salinmoor, in southern Keoland. Ghosts of Saltmarsh takes place on or near the sea, so we thought we’d give you a couple of ships, including the Sea Ghost, a fully detailed ship map, and a more generic ship map that allows you to fill in the details on its laminated surface so you can use it both for Saltmarsh, and for all your sea-faring adventures in the future. While “The Sinister Secret of Saltmarsh” is considered an old-school module, it has many elements found in newer gaming modules. There is a strong element of exploration, roleplay interaction, planning, strategy and puzzle solving. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Harry Quinn, and Stephen D. Sullivan. Saltmarsh lacks the underground sewage system found in cities of Keoland. The treasure in this ... Hidden in a secret cavity in the underside of the table-top. Character Illustration. Need quick ideas for encounters at sea? Article from enworld.org. Players . Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. The Sinister Secret of Saltmarsh is the first installment of three modules designed and developed in the United Kingdom, for beginning adventures with AD&D rules. The map appears to depict a smuggling run, based upon what we have seen here in Saltmarsh. by Mike Shea on 2 December 2019. ... Community / Forums / Online Campaigns / Play-by-Post / The Sinister Secret of Saltmarsh 5E : I hope to finish up Part 1 of Saltmarsh, and given time constraints we might not make it to the Sea Ghost, as much as I wanted to. When to Level Characters. Oct 10, 2019 - A catalog for user created maps and links to maps by other artists suitable for use in any D&D campaign, adventure, or encounter. 30 encounter cards that cover both monsters and NPCs that your characters may meet in their adventures. He is descended from Orrin Timerikos, one of the town's original founders, whose family have continuously held a position on the council since it began. High value imported goods such as silk and brandy attract a 25% excise duty in Saltmarsh. The module includes optional pre-generated first level PCs for use by the players. The Sinister Secret of Saltmarsh (SW) Game Master Branding Opportunity. The most senior member of the council holds the title of Lord Mayor, and is elected by the other five. Furthermore, this book includes details on the port town of Saltmarsh, as well as plenty of hooks to kick-off each adventure. Horror sometimes sneaks up on you in unexpected ways. The town presumably makes use of the heraldry of the Viscounty of Salinmoor, within which it is located. Danger at Dunwater (3rd level) – The party investigates the lizardfolk’s lair and discovers that they’re mustering to fight the evil sahuagin. Haunted House.. Your players get to see what they’re dealing with while you have easy access to important stats and role-playing information. I also shared my notes on how I converted the end of Temple of Elemental Evil‘s moathouse into D&D Next (playtest) format. The adventure was written by David J. Browne with Don Turnbull, and published in 1981 as a thirty-two page booklet with an outer folder. Locals also leave barrels of waste on street corners, where they are collected by laborers in the emplo of the town's dungsweepers' guild. Players . The map appears to depict a smuggling run, based upon what we have seen here in Saltmarsh. The city was sacked, and nearly a thousand refugees fled to Saltmarsh. The Sinister Secret in Saltmarsh. Check it out! Its southern coastal reaches, particularly those separated from the rest of Keoland by the Dreadwood, saw very little of this growth. 1.5k. [4], The council meets at the town hall at the start of each season. [4] Other members to hold the position at one time include Eda Oweland, Gellan Primewater, Eliander Fireborn, Manistrad Copperlocks, and Anders Solmor. Combined with the low-key nature of the module's central mystery -- criminals using a local legend as a cover for their activities -- I find it hard not to gush a bit about this module myself. Ghosts of Saltmarsh is a reissue of seven related modules, so we break these out into several separate booklets for the Dungeon Master to make it easy to concentrate on the encounter at hand. The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book.It features undead horrors, smugglers, pirates (parrots and hooks included!) Explore. The adventure can be played by 5-10 characters of levels 1-3. Crafted by Han Cholo, these are items that will thrill your players. Illustrations. The other five members of the council are elected by popular vote of the citizens of Saltmarsh, and also hold their positions for life. There is a sinister secret in Saltmarsh that we can begin to put into play with this hook. A young dwarf of high birth, Amelius bought a map of the Old Dwarven Road in an antiquarian's shop, and has invested a good deal of his inheritance on this expedition. The largest non-human faction are a mining group of two hundred dwarves. The Sinister Secret of Saltmarsh Maps. Recently, King Kimbertos Skotti has shifted his focus to protecting Keoland's southern border, resulting in an influx of wealth and political interference in Saltmarsh as the King enacts plans to develop the town as a major port. It consisted of a 32 page booklet and tri-fold cover with maps. Recreational Room. The legend four miles east of saltmarsh just inland of the old coast road … Looking for U1-U3 Sinister Secret of Saltmarsh Series Maps If this is your first visit, be sure to check out the FAQ by clicking the link above. I know that promontory but am not familiar with the X, and we could get there overland or by sea. Dip your toes into the Azure Sea and set your sails for a grand adventure! Saltmarsh grew steadily, reaching a population of around 2,000, which remained steady for several years. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Harry Quinn, and … U1 The Sinister Secret of Saltmarsh Conversion Guide Introduction: In 1981, TSR published the module named “The Sinister Secret of Saltmarsh” with the module code “U1”. Recreating this adventure is my attempt at giving back to the NWN Community who have given so much. Looking back at the actual Sinister Secret of Saltmarsh adventure itself, we need to pay special attention to the characters' first level. The Sinister Secret of Saltmarsh; Danger at Dunwater; The Final Enemy; Salvage Operation; Isle of the Abbey; Tammeraut’s Fate ; The Styes; All adventures have been faithfully adapted to the fifth edition rules of Dungeons & Dragons. 1 1. comments. hide. In November 2004, in 116 of Dungeon Magazine, U1 The Sinister Secret of Saltmarsh was listed at number four in 30 Greatest D&D Adventures of All Time. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. The adventure can be played by 5-10 characters of levels 1-3. [2], The local administration can deal with justice and law-enforcement, and debtors and bankrupts are dealt with particularly harshly. Saltmarsh is a medium-sized, respectable fishing town. Save this for when they actually get downtime. The streets are lined with open gutters leading to the Kingfisher River or the ocean, though they are not perfect. Within this map pack you will find a bunch of maps representing different levels of The Sea Ghost, a smuggler's ship from the adventure The Sinister Secret of Saltmarsh, published in the 5e Dungeons and Dragons module Ghosts of Saltmarsh. The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United Kingdom, for beginning adventures with the AD&D rules. Saved from reddit.com. The most popular deities among the Keoish are Heironeous, Phaulkon, Saint Cuthbert, Fharlanghn, Ehlonna, Lydia, Osprem, Zilchus, Kord, Xerbo, Norebo, Olidammara, the Seldarine, and Trithereon.[11]. Room Decor. As of 595 CY, the other council members are Egan Lassiter, Hoskin Lashti, Lira Tolivar, Lyra Ivessa, and Toren Aerakin. The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, Reference SEE ALSO U1 The Sinister Secret of Saltmarsh U1 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, Dungeon Master's Guide II, D&D 3.5e 119 U1 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, Save 15% by purchasing the D&D Short Adventure Bundle. Share your thoughts, experiences and the tales behind the art. Saltmarsh is a small, respectable fishing town in the Viscounty of Salinmoor, in the southernmost part of Keoland, noted for adventuring although it is normally a sleepy little town. To start viewing messages, select the forum that you want to visit from the selection below. U1: "The Sinister Secret of Saltmarsh" (1981), by Dave J. Browne with development by Don Turnbull, was the first adventure in the "U" series. Hello Greyhawkers! Immersive Luxury Gaming Editions and Supplies, Salty Battle and Legacy Maps plus Handouts, Copy of Salty No-spoil Bonus Art, Encounters, and Characters, Platinum Edition of Rime of the Frostmaiden. The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st-3rd levels. Characters . This page was last edited 10:19, 16 August 2020 by Greyhawk Wiki user. The town of Saltmarsh is nestled in the trade routes between the Jewel of the North, otherwise known as Neverwinter, and Waterdeep. The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United Kingdom, for beginning adventures with AD&D rules. https://greyhawkonline.com/greyhawkwiki/index.php?title=Saltmarsh&oldid=45139, Creative Commons Attribution-NonCommercial-ShareAlike, Eliander Fireborn (Captain of the Guard) (Saltmarsh), 9, 10, 12-14, 16-20, 28, 30, 32, 33, 35, 227, Erolin Timertikos (Lord Mayor of Saltmarsh), Geolin (Commander, Saltmarsh Town Hall Guards), Haunted House {Makaster House} (Saltmarsh), Lars Tannerson (Commander Saltmarsh Eastgate), Makaster House {Haunted House} (Saltmarsh), 7, 10, 11, 12, 16, 22, 32, 50, 59, 61, 65, 84, 111, 139, 3, 4, 106, 107, 108, 119-152, 123(Map), 153, 227, 7-35, 15(Map), 23(Map), 37, 38, 39, 40, 44, 46, 49, 50, 56, 58, 59, 61, 62, 63, 64, 65, 66, 80, 84, 111, 113, 137, 138, 139, 214, 216, 218, 220, 222, 224, 226, 228, 256, 3, 4, 21, 28, 37-59, 61, 65, 79, 80, 111, 229, 246, 247, 248, 252, 253, SEE ALSO U1 The Sinister Secret of Saltmarsh, Vera Orrenti (Commander Saltmarsh Westgate), Walthas Kang (Commander Saltmarsh City Watch). 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